|Render dialog showing video tab|
|Render dialog showing general tab|
|Project settings showing video tab|
I spent most of my time today on project settings. I'm still not quite happy with it, as the current design is, well, huge. I think I could make it a little narrower and shorter. But that's more-or-less what I'm after.
The properties in the video tab are inter-dependent. One feature I wanted was for the widgets to ripple-update like a spreadsheet. To make this easier I wrote a class that manages a graph of widgets that you give it. Each widget can have an update function, and when the user changes one of the widgets, the the update functions are called starting from that widget in breadth-first order. During the traversal, updates are ignored to prevent infinite loops of signal emissions. This means I get my ripple updating behavior, but I only have to write a single, naive update function for each widget without worrying about keeping other widget values in sync.
Tomorrow I will implement presets, make sure the dialogs remember their state, and then test the hell out of them.